Wear and Seek

Wear & Seek is an interactive and immersive experience we set up at Arcade East during London Design Festival 2017.

Upon entering, the audience was asked to WEAR specially designed garments and to use the various vision systems that were made available: they then went to SEEK for the garments responding to either of the vision systems they were endowed with. The aim of the play was to sent the visitors on a quest to understand the process of ‘being watched’ and ‘being the one watching’ in a world where our bodies are more than ever read and quantified with the help of machine vision.

Developed out of the Hide&Seek game, two HoloLenses allowed a mixed reality experience that would use the various garments and patterns as triggers to create virtual landscapes and animations. As further extension of the game, Julie Cunningham performed whilst being followed by a person wearing an InfraRed Camera Headset – recording her various bodily heat-pattern and those of the audience. The process of surveillance and spy-tools became a design-led experience that soon led to an immersive play on enhanced vision systems and their future role in design and social interaction.

Workshops that will be conducted with focus groups of designers are now being developed in order to understand and observe how our products are being used and if our hypothesis that designers do have to start designing for machine vision and therefor have to alter their design-process is valid.

This project was developed in collaboration with DoubleMe, Ravensbourne University and Arcade East.  Video and information of future stagings coming soon. With massive thanks to dance artists Julie Cunningham, Lucy Suggate and Hannah Heburfield, to Jelena Viscovic for producing the Unity Animations for HoloLens, and to the wonderful Paul Steinmann for his sound-collages.



Photo-Credits: Katy Davies